In The Ultimate Pop Culture ABCs, Victor creates an A to Z of wonderfully cute icons from comics, novels, TV, and film. Check them out after the jump.
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Daniel J. Moran, what have you done?!?! The unthinkable as it so happens. The student of Computer Science at Queen’s University in Ontario, Canada has combined two of the most infuriating and addictive games of 2014 — Flappy Bird and 2048 — to create the “ultimate flapping/exponential growth crossover you haven’t been waiting for”. So do not delay a moment longer, play Flappy48 at http://broxxar.itch.io/flappy48 and experience a whole new level of rage.
[via SA Gamer]
Antonín Dvorák must be turning in his grave. In an attempt to give classical music the same recognition as pop and rock, the folk over at B-Classic mash together timeless symphonies with
twerking modern-day interpretative dance. The first of such Classical Comebacks is a music video featuring the girls from South Korea pop-dance outfit Waveya as they bump and grind to the fourth movement of Dvorák’s Symphony No. 9. Be amused and/or flabbergasted at the video below.
From the archives of British Pathé comes a fascinating 1956 short on the craft of making hand-made cricket balls. The clip shows scenes from within Twort factory in Kent where workers start with plain cubes of cork and build it up successively to create the shiny ball that brings delight to bowler and batsman.
Hit the jump to view another historical video on the making of cricket bats, this time from 1939.
Dance is a wonderful thing. The late Martha Graham said it was the “hidden language of the soul, of the body.” If the language of dance were to have an alphabet, it might look a little something like this.
Courtesy of i-D Magazine and Diesel, the A-Z of Dance showcases Diesel’s new flexible jean pant, and attempts to educate you on the popular dance styles that you’ve seen and a bunch that you might not be familiar with. It’s a pity that “P” went to pole dancing and not to local favourite, pantsula.
If memory serves, we quite liked Castlevania: Lords of Shadow in 2010. It seems like an eternity but the wait for the game’s sequel is finally at hand. To recap, during the course of the prior Lords of Shadow game, the protagonist, Gabriel Belmont, had been turned into Dracula, or Dracul, or Drac, or D. Depends on how well you know him (according to Eddie Izzard, anyhow). Despite his death at the end of Mirror of Fate at the hands of his son and grandson, he somehow got better, and the story now continues in Lords of Shadow 2. Is this game meaty and juicy enough for you to sink your teeth into, or is it a dirty neck that’s likely to leave a bad taste in your mouth? I sharpen my fangs and find out.
In the dying days of the era of the SNES (1995, to be precise), a game called Super Mario World 2: Yoshi’s Island debuted. What made the game fascinating, more so than many other games on the console, is that it used a chip inside the cartridge to perform graphical tricks that were heretofore unseen on the SNES. It was a masterpiece of a game, with a whimsical art style and brilliant new music, both of which were unseen in Mario games before. It was an instant hit, and went on to sell 4 million copies and keep the SNES afloat for a few more years. I remember playing it years ago and loving everything about the game. And of course, the term “Nintendo Hard” applied just as much to this game as other games that have earned this dubious honour. Yoshi’s Island saw a remake for the Nintendo Gameboy Advanced, and then again for the Nintendo DS. Now we have the game’s true sequel: Yoshi’s New Island for Nintendo 3DS. Is it as ground-breaking and amazing an experience as the first Yoshi’s Island game was? Let’s take a trip to the New Island and find out.
In this short film by Whovian John Smith, the viewer is placed in a spooky rain-soaked maze with nothing more than a dinky flash light. Around a few corners, and we are suddenly faced with one of those psychopathic hunters, the Weeping Angels. What happens next — do we heed any of the Doctor’s advice or does this cat-and-mouse game end badly for us? Find out in STONE.
Tales of Symphonia was one of the most successful Tales games to ever grace the now-aged Playstation2 and now-defunct GameCube, and it saw a followup, oddly enough, on the Wii with Tales of Symphonia: Dawn of the New World. The games were so popular, in fact, that they’ve given rise to books, manga, audio dramas (Japan only, sadly), and four anime films. The two games have been remastered in HD and brought together again for the PS3, now titled Tales of Symphonia Chronicles. Fans of JRPGs would be well advised to join me in this review—I have a few good tales of my own to regale upon you.