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We Review: Rainbow Moon (PS Vita)

When Rainbow Moon appeared on the PS3 last year, we had a chance to review this tactical RPG. The game has made the jump to the PS Vita, so it’s time to see what changed between this version of the game, and its larger-screened twin.

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Our Home in Space

Created by German design studio, Kurzgesagt, this informative, minimalist animation takes us on a tour through the solar system, stopping off at each of the eights planets to provide a few factoids you may or may not know. The flat design and bright trendy colours belie a rather dark and inevitable truth…

[via FastCo]

We Review: Ratchet & Clank: Nexus

Insomniac Games has treated PlayStation users to the wonderful world of Ratchet & Clank since 2002. A Crack in Time was one of the best in the series in 2009, but since then the destructive duo has had some lacklustre journeys through the co-op universe and the galaxy of tower defense. With Ratchet & Clank: Nexus, have they found their way out of the doldrums, and set their course back into familiar territory?

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Freerunning Through Moscow

Urban ninja and freerunner Vasiliy Patrakov joins a mate as they run and jump across the playground that is Moscow. Take a sightseeing tour of the Russian capital city from Patrakov’s perspective, it’s equal parts exhilarating and dizzying.

[via The Awesomer]

We Review: Invizimals: The Lost Kingdom

Invizimals is Sony’s quieter answer to Pokémon, and the current game has two components: the PS Vita Invizimals: The Alliance, and Invizimals: The Lost Kingdom on PS3. We’re reviewing the latter game today, so let’s take a sightseeing tour through the Lost Kingdom, shall we? Read more

We Review: XCOM: Enemy Within

If you’ll recall, last year we reviewed XCOM: Enemy Unknown, and we loved it so much we gave it nine and a half prawns. That’s a lot of prawns. The game is back, this time as a standalone expansion pack (ie, you don’t need to own the original XCOM to play it). To prepare for this review, you have some homework—go read the review of the first XCOM game, because much of what I have to say will be covered there; I’m only going to include what’s changed in this review. No need to do things twice, eh? Onward! Read more

Hybrid Hijinks

Animal hybrids go way back in time. For example, the history of Ligers (a cross between a lion and a tiger) and zeedonks (a zebra-and-donkey combination) dates back to early 19th century. Dirds, however, are a entirely new invention courtesy of the Internet’s most mad scientists.

In a spot of hybrid hijinks, bird bodies and dog heads are being put together in a rather amusing way. Have a look at a small collection of Dirds after the jump.

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We Review: Angry Birds Star Wars (console edition)

Angry Birds is one of those odd things—some might call it a phenomenon, but I think that’s taking it a little too far—that takes the entire world by a series of tropical storms and lets loose. It’s available on practically everything from phones to tablets to computers to consoles. I wouldn’t be surprised at all if a version of it appeared for my headphones. It’s spawned dozens of licensed merchandise from toys to books to pyjamas to…well…headphones. Nonetheless, the game, in its Star Wars incarnation, is now out on PS3 and Xbox 360, so I summon the midichlorians and use the Force to find out whether the Force is with this game.

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The “Can Do” Attitude

Taras Kulakov the Crazy Russian Hacker and his right-hand man (who is actually left-handed) share a clever tip for the apocalypse or any other time when you want to open a can but don’t have a can opener handy.

[via Sploid]

We Review: Call of Duty: Ghosts

The Call of Duty franchise has been in existence for 10 years now, taking the player through the battlefields of the past, present, and near-future. Like clockwork every November, Call of Duty amasses metric tonnes of money for its publisher, Activision. Modern Warfare 3 has sold over 26 million copies since its release in 2009. Black Ops II in 2012 grossed over $500 million within 24 hours of going on sale, a record for the largest entertainment launch of all time that clung to until September of this year when GTA V took the crown (which, in case you didn’t know, we reviewed over here a few weeks back). And news is that Call of Duty: Ghosts, the latest main installment in the series, pulled in a ego-inflating $1 billion in a single day. That’s not sales to customers though, rather to the stock sold to the retailers. Still, Call of Duty is a very large, hugely-uddered cash cow that seemingly isn’t going to run out of milk any time soon. And I’ve not suckled at its teat…until now (Ed: That’s a very disturbing metaphor you’ve got there). Did the experience leave a bad taste in my mouth? (Ed: You’re not making things better.) Find out after the jump.
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