Gravity, With a Twist

Alfonso Cuaron’s Gravity took many a breath away. Those who saw the film may be interested to know that the director has a darker alternative ending in mind, one that would have crushed the spirits of our good Dr. Ryan Stone.

An alternate opening sequence has recently come to light and Gravity would have turned out differently had it not been rejected by the studio. It’s super-cool. Check it out below.

[via @RiaanWest]

We Review: Dark Souls II

Four years ago, we reviewed the sleeper hit Demon’s Souls. It popularized a bare-bones RPG where everything was trying to kill you, and where being killed was the best start to a game ever. It was followed up by a more popular Dark Souls, which made its debut on non-PS3 consoles, and now we have the direct follow up, titled Dark Souls……II. Ready to die again? And again? And again? Good! Let’s get going.
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Play This: 2048

Numbers, numbers everywhere. Italian developer Gabriele Cirulli’s numbers game 2048 is becoming a viral sensation. Some go so far as to say it’s the addictive successor to Flappy Bird.

In a concept that is similar to Asher Vollmer’s Threes, 2048 is a game where you need to combine numbers on a 4×4 grid until you unlock the magic tile of 2048. Each move introduces a new number onto a board and while it might be deceptively easy to get started, it’s another thing altogether to reach your goal.

Play 2048 for free at http://gabrielecirulli.github.io/2048 and let us know how you did.

[via @phaezen]

The Payday Song

Times are tough and if budgeting is not a word in your vocabulary getting from one pay day to the next can be quite the challenge. Nic Smal and Gareth Allison know (and share) your pain, and express it the best way they can.

In PAYDAY, the duo go on a roller coaster of emotions from highs where every meal is ribs to the lowest of lows where clothes pegs are French fries.

[via @NicSmal]

We Review: Thief

Back in 1998, Eidos released Thief: The Dark Project as a massive “up your ziggy with a wahwah brush” to the entire first person shooter genre. As you probably already know (but which, for the sake of narrative flow in a review, I’m going to tell you again), the game eschewed the “3 guns a-blazing, 2 foes a-dying, and a partridge in a pear tree” style of FPS that was made popular by Doom, Hexen, Quake, and Unreal. Instead, it opted for a “tread softly and carry a big bag for loot” approach. First person stealth! How novel! And of course, the game was an instant success. So now in 2014, we have the highly-anticipated reboot of the game, simply titled “Thief”. Let’s open the bag of loot and see what we’ve absconded with. Continue Reading →

We Review: Fable Anniversary

And so, dear readers, we return to Albion. Or is that re-return? How do we phrase starting from the beginning all over again with a new coat of paint? Hmm…perhaps “Once Upon a Time” will do? Either way, let’s find out if the HD release of Fable is a shining prince, a damsel in distress, or the big bad wolf.

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Website Model Involuntarily Pumps Up the Jam

25 years ago, the World Wide Web didn’t exist. For all the good (and bad) it has brought we owe a its inventor—Tim Berners-Lee—the biggest of pats on the back. Good job, Tim. If you’d like to find out how it all began, check out Wikipedia, read this news article, or even watch this YouTube video.

But you’re not here for that, no siree. Hit the jump to view a 30-second clip of a website model involuntarily dancing to Technotronic’s Pump Up the Jam.

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