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We Review: Kirby and the Rainbow Paintbrush

In 2005, the Nintendo DS saw the release of Kirby: Canvas Curse, a Kirby game that used an unusual mechanic to control the pink puffball: drawing on the touch screen. The game was well received by critics, and this, I imagine, is what prompted Nintendo to release a sequel for the Wii U, and with a new aesthetic: clay. Or “plasticine” as it’s sometimes known as. When my son was younger, he called it “lunch”. Let’s see how well-moulded this game is.

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Floppy Drives Recreate Nirvana’s “Smells Like Teen Spirit”

YouTube user Arganalth makes music from a suitcase stuffed with two hard drives and six floppy drives. This time he has re-created a 90s classic from cult rock band, Nirvana. It sure smells like burnt hard drive.

[via @zerogreen]

An Eye on Convenience: The Canon PowerShot SX600 HS

One’s priorities change the older one gets, so they say. I find that with every growing year now (I am in my 30s), convenience is pretty high on the list of priorities. So I’d prefer my computers to be pre-built. I like to file my tax online rather than getting it wrong on paper. I want my purchases to come to me and not the other way around. I’m like that with cameras too. Gone are the days when I’d want my camera to come in pieces and requires a separate backpack to carry it all in. I want something discreet, a shooter that I can easily slip down a pocket just as easily as I can pick it up for those quick snaps.

Like the other camera manufacturers, Canon caters for a variety of tastes and budget. The ranges are incredulous – the PowerShot range alone has 149 digital cameras from five different series!

Canon_PowerShot_SX600_on_wood

The PowerShot range is Canon’s answer to convenient photography with cameras that are more portable and fun, and emphasize the ease of use over their bulky and more expensive cousins in the EOS range. With its #CreateWithCanon campaign, Canon South Africa wants to encourage the use of its cameras in the urban creative and photography hobbyist markets. As a part of this campaign, I take a look at the PowerShot SX series (SX stands for “Super Zoom”, FYI), and in particular, the PowerShot SX600 HS.

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We Review: The Fall (Wii U)

The Fall, a Kickstarter-backed game that first released on Steam, has now made its way to the Nintendo Wii U. I strap on my powered suit, and go exploring to see whether this puzzle action game is worth playing. Come along!

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Woah Dude! Trippy Audiovisual Landscapes

Dutch filmmaker/musician Kamiel Rongen creates the most hallucinatory, meditative, and mesmerizing music videos in a fish bowl using paints and other liquids. Have a look at one of his “audiovisual landscapes” below, entitled Shortcutz. Be sure to watch it in full screen mode.

Experience more of Rongen’s trippy videos after the jump.

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We Review: Kirby’s Adventure Wii (Wii U Virtual Console)

Kirby is one of the stalwarts that has been a part of the Nintendo family for almost 25 years. In 2010, we saw the release of Kirby’s Adventure Wii, and it was fairly well received. I get a chance to review the Virtual Console version of the game for the Wii U and test the Wii Virtual Console in the process.

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We Review: Proun+

Circa 1920, Russian artist El Lissitzky coined the term Proun (proun-ouned as “pro-oon”) to describe his abstract, geometric art style. He personally described it as “the station where one changes from painting to architecture”, which could mean many things, or nothing, but in any event was seen as a branch of the suprematism art movement. It all sounds terribly pretentious, so I bet you’re currently asking “what in the blazes does any of this have to do with video games,” and I’d respond with a witty, “Ah, but that’s what YOU think.” Or maybe I’d actually get around to telling you that all this knowledge forms the basis of today’s review for a racing game called Proun+. Let’s roll.

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We Review: Saints Row: Gat out of Hell

I never played any of the prior Saints Row games, so going into this game I wasn’t immediately familiar with any of the characters. This review is going to be taken from the unique perspective of someone unfamiliar with Saints Row. Would a standalone expansion be enough to turn someone into a fan? Would such a person understand the game without the backgrounds? I skew my halo and head for the highway to hell to find out. Read more

We Review: Xenoblade Chronicles 3D

The original Xenoblade Chronicles, released in 2011, was one of the last great games of the Nintendo Wii’s life, and because it came so late, it was played by far fewer people than would have been hoped. It was a huge achievement of an RPG, too, with a deep mythology, a widely-acclaimed battle system, huge sprawling maps, and vibrant characters. Developers Monolith Soft and Monster Games have ported the game as a New Nintendo 3DS exclusive, allowing more people to play this masterpiece. I take up my Vorpal Sword Monado Blade and head into the wild yonder to see how well this port stacks up against the original.

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We Review: Soldner-X 2 (PS Vita)

Soldner-X (or more properly, Söldner-X, a German term meaning “mercenary X”) was a side-scrolling bullet hell shoot-em up (“shmup”) game released in 2007 for the PS3. It was fairly well-received, and received a follow-up game, Soldner-X 2:Final Prototype in 2010. Today’s review is the PlayStation Vita port of the game. I suit up, and jump into the cockpit of my fighter ship because my trigger-finger is itchy. Let’s see how well the Vita version stands up on its own, shall we? Read more