Paper Mario is back after his last outing with non-paper Mario and Luigi in Paper Jam Bros. (reviewed by us over here). This time, he’s back in whatever papercraft universe he belongs to, along with a metric boat-load of toads, a new companion, and a new weapon that does unusual stuff. All this comes with some old stuff hanging over us from Sticker Star. We get our origami on to review this game, and see whether it’s worth returning to the Paper Mushroom Kingdom.
Tag: Nintendo Wii U (page 1 of 3)
It should say something about the origins of this game that it was originally titled Shin Megami Tensei x Fire Emblem; it’s got a new name now, but Tokyo Mirage Sessions #FE (pronounced “Sharp FE”) is still a Shin Megami Tensei (or as the fans call it, Megaten) game underneath. I’ve been a huge fan of the Megaten series for years, so I was looking very much forward to getting my hands on Tokyo Mirage Sessions #FE to see what it was about.
When Star Fox appeared on the scene for the Super Nintendo, it blew everyone’s minds at the time. It featured 3D polygonal graphics on a console that wasn’t supposed to be capable of it thanks to an extra chip in the cartridge called the SuperFX. Furthermore, the game was an insane amount of fun because it deviated quite strongly from the usual platformers that were the order of the day. Star Fox made a reappearance on the Nintendo 64 in Lylat Wars, and once again broke the mold by being the first game with rumble. It made a few, less notable appearances again on Gamecube and now, 10 years after the last home console Star Fox game, we have Star Fox Zero on the Wii U. Get suited up and I’ll meet you in the briefing room for the review.
When I was a kid playing Pokémon, I’d imagine the battles quite vividly in my head. They actually looked closer to what I saw in the anime series than the mostly-static images on the Gameboy at the time. As I got older, I started wondering if the game was ever going to look like what an actual Pokémon battle would look like. Even though we had Pokémon Battle Arena and Pokémon Stadium/Colosseum, they were still turn-based affairs that mimicked the main series battles, impressive as they looked at the time. Introducing Pokkén Tournament, a game that combines the one-on-one battles of Tekken with the world of Pokémon. We’re not here to catch them all, but we are here to beat every other trainer’s Pokémon into submission. Go, Review! I choose you!
The Legend of Zelda is 30 years old this year, and to celebrate, Nintendo are re-releasing an HD remaster of the first Wii Legend of Zelda game, also incidentally the last Gamecube Legend of Zelda game: Twilight Princess. The original Twilight Princess was released in 2006, ten years ago, so a remaster is definitely due. The HD remaster has a bunch of new features, including stamps, extra dungeons, amiibo support, and fully high-def updated graphics. Join me on an updated adventure around Hyrule as we swing swords, fling arrows, and kill bokoblins.
Back in April, we reviewed Xenoblade Chronicles 3D, a portable remake of the Wii game of the same name, and we rated it quite favourably. Following that, we now have Xenoblade Chronicles X (pronounced as “Xenoblade Chronicles Cross”) for the Wii U, a spiritual sequel to Xenoblade Chronicles 3D. If you enjoy massive games with a huge emphasis on exploration, pay attention. Oh, and transforming mechs. It has transforming mechs. Who doesn’t love a good, transforming mech?
The Mario Tennis series has been around for a while, and has been on nearly every major Nintendo console since its beginning in 1995. In point of fact, we reviewed the last Mario Tennis game for the 3DS over here. Tennis in the Mushroom Kingdom isn’t simply tennis, naturally, so I grabbed my tennis racket and headed for the courts to see what the new Mario Tennis is serving up. Aside from tennis balls, of course.
The original Super Mario Bros. came out 30 years ago. Think on that: for some of you, Mario has been a constant: always there, always playable, and always saving a princess. The game has been through seven generations of video game consoles and more besides, and now Nintendo is giving you the chance to take control of the level design, and create the most evil, messed up platform hell ever created. Or a fun joyride–it’s your choice. If you’ve not yet heard of Super Mario Maker, then perhaps it’s time to sit up and pay attention.