When XCOM: Enemy Unknown released back in 2012, it was an enormous breath of fresh air fro the tactical genre of video games. More exciting was the fact that the game appeared on consoles as well as PC. The expansion pack, Enemy Within, released shortly after, and it was just as well received as the original game. The spin-off, XCOM Declassified mucked with things a bit, but was still a fun game. Cue the sequel to Enemy Within: XCOM 2, which sees a PC-only release. More aliens to kill! More countries to save! Jump into the Skyranger and I’ll give you a full briefing.
Wrestling games based on the WWE have been around since before it changed its name from WWF, and featured Shawn Michaels and Bret “The Hitman” Hart and the original Big Daddy Cool Diesel. The latest game in the series makes its debut appearance on Playstation 4 and Xbox One. That’s not the version we’re looking at today. Let’s get the Playstation 3/Xbox 360 version into a half-nelson and hope we don’t get KO’d.
If you’ll recall, last year we reviewed XCOM: Enemy Unknown, and we loved it so much we gave it nine and a half prawns. That’s a lot of prawns. The game is back, this time as a standalone expansion pack (ie, you don’t need to own the original XCOM to play it). To prepare for this review, you have some homework—go read the review of the first XCOM game, because much of what I have to say will be covered there; I’m only going to include what’s changed in this review. No need to do things twice, eh? Onward!
Late last year, we reviewed the first reboot of the XCOM series of games, titled Enemy Unknown. The prequel to this game, The Bureau: XCOM Declassified, while not a turn-based game, still retains some of the strategy elements while bringing you to the battlefield as a third-person shooter. Think XCOM meets Gears of War meets Mass Effect, all set in the early 1960s. Intrigued? Then read on.
When Borderlands appeared on our consoles in 2009 (Ed: Really? Was it that long ago? Wow. Feels like last year), its popularity was a surprise. New IP has a hard time making a big splash in the world of console video games. Borderlands, with its co-op multiplayer gameplay proved a huge hit, and Gearbox Software, the chaps behind the game, decided that it was popular enough to deserve its own sequel, titled Borderlands 2. I definitely wasn’t expecting the “2”, so I took a trip around the planet of Pandora to see what the hullabatwo was about.
It’s been a decent few years for reboots of old gaming franchises, from Syndicate to Duke Nukem to just about anything in-between. The latest game to receive this sort of treatment is XCOM: Enemy Unknown, a reboot of the 90s game series, XCOM. The original series was an amazing tour-de-force of strategy gaming, and set an incredible bar for other games in the genre. Let’s see if the reboot is worthy of its ancestors.
Your favourite gaming reviewer (that’s me, by the by) went to the 2011 rAge expo at the Coca Cola Dome in Johannesburg this weekend.
I got a good look at some of the most exciting up and coming games for the next few months, and even got hands on with a few of them, where I was able to kick, punch, hit, and beg my way to the front. Hit the jump to find out what went down at the event.
Before I go into the details of this NBA title I think I should dwell a bit on my personal experience on sport gaming titles. I’m not a FIFA/PES fan, I hate golf and cricket, and I absolutely cannot handle repetitiveness of sport games.
But I have not always hated sport games; there was a time on my PS2 when I played NBA JAM religiously. It was awesome fun, I loved the arcade style of playing and having played Basketball in real life I knew the rules backwards and really enjoyed the 3 pointers and slam dunks.
Now some years have passed and I cannot recall the last time I even considered playing a sports title. When the Big Prawn asked me to review NBA 2K11, I was very eager to see if this game could revive that old fire that burned rather deep. It turns out NBA 2K11 wasn’t exactly the “phoenix down” I was hoping for.
From the get go I was disappointed. Not having any knowledge of previous 2K games, I had no idea how the control system worked and NBA 2K11 threw me straight into the deep end: the 1991 finals, Bulls vs. Lakers. Needless to say I made Michael Jordan look like a paraplegic whose hands had been replaced with spoons. I’m even sure I started singing the hit song from Rick Astley, “Never Gonna Give You Up” while I was sobbing in between time-outs. Sorry MJ, it didn’t end there.
Catch more of His Airness in action after the jump.