Just about anyone who has an interest in Destiny will probably have already bought it, or read a review about it and made up their minds. So why read this one? I can’t actually provide a decent answer except perhaps this: this review is probably entertaining.
Angry Birds is one of those odd things—some might call it a phenomenon, but I think that’s taking it a little too far—that takes the entire world by a series of tropical storms and lets loose. It’s available on practically everything from phones to tablets to computers to consoles. I wouldn’t be surprised at all if a version of it appeared for my headphones. It’s spawned dozens of licensed merchandise from toys to books to pyjamas to…well…headphones. Nonetheless, the game, in its Star Wars incarnation, is now out on PS3 and Xbox 360, so I summon the midichlorians and use the Force to find out whether the Force is with this game.
The Call of Duty franchise has been in existence for 10 years now, taking the player through the battlefields of the past, present, and near-future. Like clockwork every November, Call of Duty amasses metric tonnes of money for its publisher, Activision. Modern Warfare 3 has sold over 26 million copies since its release in 2009. Black Ops II in 2012 grossed over $500 million within 24 hours of going on sale, a record for the largest entertainment launch of all time that clung to until September of this year when GTA V took the crown (which, in case you didn’t know, we reviewed over here a few weeks back). And news is that Call of Duty: Ghosts, the latest main installment in the series, pulled in a ego-inflating $1 billion in a single day. That’s not sales to customers though, rather to the stock sold to the retailers. Still, Call of Duty is a very large, hugely-uddered cash cow that seemingly isn’t going to run out of milk any time soon. And I’ve not suckled at its teat…until now (Ed: That’s a very disturbing metaphor you’ve got there). Did the experience leave a bad taste in my mouth? (Ed: You’re not making things better.) Find out after the jump.
Every now and again, a game comes along defies the genres. A game so mighty and amazing that you wonder where it has been all your life. A game, though based on either a film or a TV series, is so brilliant, so wonderful, so totally mindbendingly stunning, that you wonder what kind of magic brain-boosting coffee the developers were drinking. A game that is so funny it reduces you to tears. So emotional that it leaves you a gibbering wreck on the floor, controller in hand. Plankton’s Robotic Revenge is not that game. However, it does feature Spongebob SquarePants, so there’s that. Are you ready kids? I can’t HEAR you!
Deadpool is everyone’s favourite “Merc with a mouth” and all-around anti-hero. If you’re not already aware of his existence in Marvel’s X-Men universe, you’ve got a lot of catching up to do, and a lot to look forward to. In any event, Deadpool now gets his very own video game courtesy of High Moon Studios. But is Deadpool all talk and no action? Or vice versa? Or verse vica? Let’s find out.
Superhero games are one of those strange phenomena where things could be amazing, or they could be terrible. In the former category, for example, we have the wonderful Batman: Arkham Asylum. In the latter category, we have the infamous Superman 64, arguably the worst comic-to-video-game adaptation in existence. Superman 64 was so bad, in fact, that MTV Gamer’s 2.0 rated it the No. 1 worst game of 1999. I am fairly certain that the only game worse than Superman 64 is 1982’s E.T. The Extraterrestrial for the Atari 200 console, a game that was so bad that Atari actually buried the cartridges in a landfill in New Mexico (Wikipedia), and might actually have been responsible for the great Video Game Crash of 1983 (Wikipedia). Imagine how ridiculously unplayable a game must be to actually crash an entire market sector. Thankfully, X-Men Destiny is not as bad as Superman 64, and certainly not as terrible as E.T., as much as certain other reviewers would have you think that is the case. Is it any good at all, though? One brave reviewer, armed with nothing more than a video game controller and an iron constitution, ventured into the world of X-Men to find out.