The Mario vs Donkey Kong series of puzzle games, now over ten years old and six games in the bag, sees its newest addition return to the 2D platform style that it originally started with. Like many of the prior games, your mission is simply to get the Mario-themed clockwork toys to the door by manipulating various elements on the game screen. I gather up my clockwork toys and try not to throw them from the cot as I bring you this review.
Of all the highly anticipated titles this year, Super Smash Bros. has got to be somewhere near the top of the list. For the uninitiated, it’s a sprawling beat-em-up featuring a host of Nintendo’s greatest and toughest characters (and a few borrowed from …here and there, amongst other places). It’s a fabulous roster of fighting, and the 3DS version is upon us. I put on my fighting words and take the knocks to bring you this *knockout* review.
Illustrator Jed Henry loves the old Japanese art of ukiyo-e, a type of woodblock printing (The Great Wave off Kanagawa is a wonderful example of this technique.) Henry also has a fondness for video games, and as artists like to do, he decided to mash both passions together.
In Ukiyo-e Heroes, Henry has researched and drawn a selection of Nintendo video game characters in the Japanese ukiyo-e style. There are currently 12 designs that feature Mario, Link, Samus, Mega Man, Donkey Kong, Simon Belmont, and a wonderful panel of Street Fighter characters. Have a look at some of Henry’s artwork after the jump.