If you’re not mainly a PC gamer, you might not be aware of Don’t Starve, a ridiculously successful indie minecrafty roguelike that came out in 2013. Its main claims to fame were the Burtony-Goreyesque graphics and the fact that you were dropped into the game with nary a clue about what to do, and then you just went ahead and did it anyway. Oh, and you die a lot. Do you like games where you die a lot? Unlike many roguelikes, it’s acutally more Rogue-ish than usual, and I’ll explain why.