Console releases are few and far between, so we don’t often get a chance to review a whole machine. The New 3DS a mid-cycle re-releases of the original 3DS, much in the same way that the DS Lite and DSi were mid-cycle re-releases of the original Nintendo DS (or the Gameboy Micro a re-release of the Gameboy Advance. Or the Gameboy Pocket a re-release of the original Gameboy). I got the chance to play around with the new features of the New 3DS. Let’s find out what I discover.
So it’s finally here. The Nintendo 3DS is at last available for purchase locally, and with Nintendo already boasting about initial launch sales figures exceeding all their previous efforts, it seems the 3DS is off to a rollicking good start. Further to my very limited hands-on impressions at a recent pre-launch event, I decided to give in to my slightly frivolous and impatient nature to bite the bullet and shell out the recommended retail price for a shiny new Nintendo handheld. I have no idea why I always give in to purchasing new gaming consoles on launch day, but part of it is certainly the wonder and excitement of where gaming may be headed next, what are the innovations being brought to the table, and what place in gaming-history said console will take once the eventual successors are released. So having had the console for about a week now, my impressions of the hardware after the jump.