The newest game in the Legend of Zelda series, subtitled Tri-Force Heroes, is the eighteenth game in the series since its inception 29 years ago. Link has come a long way since that first adventure (well, they’re all different incarnations of Link, really), and now we have three Link characters all playing cooperatively together in the same adventure. Does it work well? I don my green Hylian garb, grab my bow, bombs, boomerangs, (Ed: And my axe!) and master sword, and head out into the Drablands to see what’s up.
The last Animal Crossing game, New Leaf (reviewed over here), put you in charge of running the whole town, and the game was a remarkable success, selling well over 7 million copies. The newest Animal Crossing game takes a vastly different strategy. Instead of putting you in charge of running the town, you’re now in charge of…interior design. I grab my wallpaper paste, decorator’s handbook, and keen eye for making sure the drapes match to bring you this review.
Harvest Moon is a tricky story. The games were developed in Japan by Marvellous Entertainment, but while originally translated and localized by Natsume, is currently localized by XSEED Games (and by Rising Star Games in Europe). The problem, however, is that the name “Harvest Moon” is held by Natsume, not XSEED. So while XSEED continues to localize Marvellous’ Japanese games under the title “Story of Seasons”, Natsume and Rising Star continue to make games using the name Harvest Moon. So, to be clear, the newest game in the series, The Lost Valley, is not strictly part of Marvellous Entertainment’s main Harvest Moon series because Marvellous Entertainment had nothing to do with it, even though it shares many gameplay elements with the original Harvest Moon series. It makes sense, therefore, to analyze and review this game based not on the original Harvest Moon series, but as its own entity with the same name. Confused? Never mind. Let’s just farm through this review to see what kind of crops we reap.
Right in time for the release of the new Jurassic Park film, we have a non-Jurassic Park game to review. But it still features dinosaurs. It’s like what would happen if you combined Pokemon with dinosaurs. Except the dinosaurs are called vivosaurs for no discernable reason. Sounds fascinating? Hop into the Bone Buggy and let’s go for a ride down to the corner of Archaeology Lane and Catch-em-all Avenue.
Anyone who has seen or played Fantasy Zone will instantly recognize the insanely cute graphical stylings of an insanely difficult game (one of the few games that belong to a genre called, appropriately, “cute-’em-ups”). It has a long and very checkered history, with ports onto almost a dozen different platforms, including the Nintendo Entertainment System, Sega Megadrive, and of course, an appearance in video arcades. The 3D release of this game has now been released on the 3DS, and I get cute to bring this review to you.
If you’ve not heard of Puzzle and Dragons before, odds are you don’t play many match-three style games on Android or iOS devices. The game is insanely huge, especially in Asian markets, and now the game is coming to Nintendo 3DS, along with a new Super Mario Bros. mode. I got a chance to review the bundle, so let’s dive in.
Codename S.T.E.A.M. is a new, turn-based, tactical action game for the Nintendo 3DS. The game is set in a Steampunk Victorian age during an alien invasion of the planet, and it’s up to your team of S.T.E.A.M. agents to save the day. Can you muster up the…you know…smoky stuff?
Circa 1920, Russian artist El Lissitzky coined the term Proun (proun-ouned as “pro-oon”) to describe his abstract, geometric art style. He personally described it as “the station where one changes from painting to architecture”, which could mean many things, or nothing, but in any event was seen as a branch of the suprematism art movement. It all sounds terribly pretentious, so I bet you’re currently asking “what in the blazes does any of this have to do with video games,” and I’d respond with a witty, “Ah, but that’s what YOU think.” Or maybe I’d actually get around to telling you that all this knowledge forms the basis of today’s review for a racing game called Proun+. Let’s roll.
The original Xenoblade Chronicles, released in 2011, was one of the last great games of the Nintendo Wii’s life, and because it came so late, it was played by far fewer people than would have been hoped. It was a huge achievement of an RPG, too, with a deep mythology, a widely-acclaimed battle system, huge sprawling maps, and vibrant characters. Developers Monolith Soft and Monster Games have ported the game as a New Nintendo 3DS exclusive, allowing more people to play this masterpiece. I take up my
Vorpal Sword Monado Blade and head into the wild yonder to see how well this port stacks up against the original.
The Mario vs Donkey Kong series of puzzle games, now over ten years old and six games in the bag, sees its newest addition return to the 2D platform style that it originally started with. Like many of the prior games, your mission is simply to get the Mario-themed clockwork toys to the door by manipulating various elements on the game screen. I gather up my clockwork toys and try not to throw them from the cot as I bring you this review.