Resident Evil is arguably one of the most successful and popular survival horror games out there, and even though later games in the series have been of arguable scariness, the first few did an amazing job. The original game for PlayStation 1 came out in 1996, making the series officially 20 years old. The Resident Evil Origins Collection contains HD remakes of Resident Evil (the first game, since it comes without a number), and the prequel, titled Resident Evil Zero. I get my S.T.A.R.S. gear ready, grab my zombie killing gear, and head for Raccoon City to kill some evil (un)dead.
Gravity Rush first made its appearance on the PS Vita back in 2012, and it was dubbed one of the best games you’ve never played. It featured a gravity-shifting lass named Kat in her adventures in the fictional town of Hekseville. In time for the sequel due later this year, we have a PS4 HD remaster of the game, so I got my gravity going to find out how it matches up with the original.
Tearaway Unfolded is a re-master of the the PS Vita game, Tearaway. In the original, you use the Vita’s unique controls to manipulate the world around the character, making things move, bounce, and come to life. The game obviously had to be remapped to better fit the DualShock 4, so let’s cut and snip and pull and curl to find out how the new game works.
If you’re not mainly a PC gamer, you might not be aware of Don’t Starve, a ridiculously successful indie minecrafty roguelike that came out in 2013. Its main claims to fame were the Burtony-Goreyesque graphics and the fact that you were dropped into the game with nary a clue about what to do, and then you just went ahead and did it anyway. Oh, and you die a lot. Do you like games where you die a lot? Unlike many roguelikes, it’s acutally more Rogue-ish than usual, and I’ll explain why.
From Software are famous for their extremely hard games, and from Demon’s Souls to Dark Souls to Dark Souls II, you know you’re not going to have an easy time of this developer’s games. And like button-mashing masochists, everyone keeps going back for more punishment. Myself included. And this brutality is why we’re going to review Bloodborne, From Software’s first PS4 outing.
OlliOlli is a 2D sidescrolling skateboarding game where you have to perform skateboard tricks for sick and gnarly scores. The name of the game, obviously, comes from the name of the skateboarding trick, the Ollie, and you have to make your way across various bits of urban jungle in search of the best scores and the grooviest moves. I don my helmet and kneepads, grab my board, and prepare to gleam the cube.
Back in 1998, Eidos released Thief: The Dark Project as a massive “up your ziggy with a wahwah brush” to the entire first person shooter genre. As you probably already know (but which, for the sake of narrative flow in a review, I’m going to tell you again), the game eschewed the “3 guns a-blazing, 2 foes a-dying, and a partridge in a pear tree” style of FPS that was made popular by Doom, Hexen, Quake, and Unreal. Instead, it opted for a “tread softly and carry a big bag for loot” approach. First person stealth! How novel! And of course, the game was an instant success. So now in 2014, we have the highly-anticipated reboot of the game, simply titled “Thief”. Let’s open the bag of loot and see what we’ve absconded with.
Sony’s much anticipated PlayStation 4 sees its release in North America tomorrow but some users who have obtained early access to the systems through a Taco Bell contest have reported issues with their consoles. Of the 4000 Taco Bell winners, only 10 were reported defective. While they can claim on their warranty, we wager that Richard Ryan over at RatedRR won’t be able to do so, on the account of having executed a PS4 with an anti-tank rifle.
The tech assassin set his sights on the PS4 using a Barrett M82A1 .50 calibre rifle and recorded the destruction at 50,000 FPS. Do note that the video below contains scenes that some viewers may find disturbing.
[via SA Gamer]