Right in time for the release of the new Jurassic Park film, we have a non-Jurassic Park game to review. But it still features dinosaurs. It’s like what would happen if you combined Pokemon with dinosaurs. Except the dinosaurs are called vivosaurs for no discernable reason. Sounds fascinating? Hop into the Bone Buggy and let’s go for a ride down to the corner of Archaeology Lane and Catch-em-all Avenue.
Tag: RPG (page 1 of 2)
We’ve seen some fairly strange video game genre mashups happen, and they’ve had various amounts of success. Just when I think they couldn’t jam more genres together, the folks at Tribute Games manage something I’ve not seen before: the mixup of an Arkanoid game with an 8-bit RPG. Does it work? Let’s find out.
I loved the first Darksiders. From the whodunnit storyline, to the dungeon crawling, to the hacks and slashes, the experience was surprising as it was thrilling. I am a man of simple needs and when I heard that a sequel was in development, I would have been extremely happy to play one with mechanics similar to the first, just with a different character. But without change there is no progress as some people would say. And in Darksiders 2, Vigil Games were not horsing around when they added wholly new gameplay elements to the mix. Do these new elements dilute the experience? Do they welcome new types of players to the game but alienate others? Does bigger mean it’s better? Let’s dance with Death and find out.
In the wake of such epic fantasy RPGs as Skyrim and Kingdoms of Amalur comes a new IP, Dragon’s Dogma, which promises to be full of dragons, ghoulies, ghosties, and long-leggity beasties. And, of course, all this comes with a healthy dose of killing aforementioned things that go bump in the deep, dark night. And it has sidequests, too, because everyone loves a good sidequest. I sidequested through the this game to see how many dragons I could kill by the end of it.
The battle between the sexes has never been more animated then when it comes to gaming. Well at least in my experience. I assume it’s mostly because when we’re playing games we’re not paying them enough attention (I’m going to pay for that). Fine, shoot the messenger, but if your friends are anything like mine, by now you’ll have heard droves of woman complaining about how their significant other is addicted to the game. I like to call it “being skyrimmed”. This in itself is an indication of how immersive Skyrim can be. At Onelargeprawn we like to do things differently, so I thought “why not turn the whole battle of the sexes on its head? Let’s get a girl to review the game!” And what a good idea that turned out to be. Find out what Ingrid, our guest gamer, thought of Skyrim, after the jump. Read more
We’ve seen our fair share of time-lapse videos here at Onelargeprawn. We’ve been treated to the amazing vistas from the American southwest, bright city lights, majestic night sky panoramas, and even views of our world as seen from space.
The time-lapse video featured today has all wonderful shots that we’ve become accustomed to, but it is not of this earth. It is in fact set in the northern realms of Tamriel, a fictitious continent created by Bethesda Game Studios for the critically acclaimed action-RPG title, The Elder Scrolls V: Skyrim. And in their latest epic video, Eurogamer’s Digital Foundry takes a scenic trip through the snowy tundras, pine forests, and jagged mountains of Skyrim. There is even an aurora to be experienced along the way. Have a look at Skyrim: World in Motion below.
You can watch the video in high definition at Eurogamer.
[via Google+ Search]
Hard, difficult, frustrating, troublesome, tough, problematic, arduous, herculean, vexing, trying, backbreaking, grueling, challenging, tricky, rough, rocky, baffling, fractious, and down-right embarrassing [Ed: You forgot ‘soul crushingly infuriating’]. These are all synonyms for Dark Souls. In the Oxford English dictionary under the word ‘difficult’, the definition simply says; ‘Dark Souls’. I have never played anything like it; it’s unique. At first I used all the above words and many unprintable ones to describe it, often at the top of my voice and sometimes through my teeth, hissing in frustration. But with time I gradually found other words for Dark Souls; reward, respect, learn, skill, elation, win, gratifying, gain, reach, advance, make headway, satisfying, enjoy, rise, and earn it! Find out how Dark Souls beat me down, tore me a new one, and then slowly built me back up and won me over… after the jump. Read more
Gamers, whoever and wherever you are, should appreciate this. In a wonderful collaborative effort, IGN and Danny Wiessner (he wrote and performed the piece) created a song for fans of video games and captures the essence of gaming.
From empty stomachs, parched mouths, and the looming deadlines of work life, The World Is Saved takes a look at the trials that we face, the experience we gain after we have finally saved the day, and the memories that stay with us long after the GAME OVER screen.
[via Morne Olderwagen]