I know Vancouver-based studio United Front Games for its less-cuter-than-LBP racer, ModNation Racers. They show that they’re nothing if not versatile with their latest game, the open-world action-adventure game Sleeping Dogs. With many of the game’s mechanics reminiscent of Grand Theft Auto, Batman, and Assassin’s Creed, does the developer combine these ingredients into a hearty tale of crime and punishment? Or is it more of a dog’s breakfast? Find out as my review continues after the jump.
2009 saw two sandbox action-adventure titles vying for our attention. inFAMOUS was a thinking man’s game that presented consequences for the player’s action. The other, Prototype, let you surf down the streets using human bodies as surf boards. Neither of these games were all that interesting to this reviewer. Two years later and the sequel to inFAMOUS, the aptly title inFAMOUS 2, is at our door. Is it bigger, better, faster? I step into the shoes of Lightbulb Man, Cole McGrath, to find out. My full review of inFAMOUS 2 is after the jump.