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Game Reviews

We Review: Dark Souls II

Four years ago, we reviewed the sleeper hit Demon’s Souls. It popularized a bare-bones RPG where everything was trying to kill you, and where being killed was the best start to a game ever. It was followed up by a more popular Dark Souls, which made its debut on non-PS3 consoles, and now we have the direct follow up, titled Dark Souls……II. Ready to die again? And again? And again? Good! Let’s get going.

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We Review: Dark Souls

Hard, difficult, frustrating, troublesome, tough, problematic, arduous, herculean, vexing, trying, backbreaking, grueling, challenging, tricky, rough, rocky, baffling, fractious, and down-right embarrassing [Ed: You forgot ‘soul crushingly infuriating’]. These are all synonyms for Dark Souls. In the Oxford English dictionary under the word ‘difficult’, the definition simply says; ‘Dark Souls’. I have never played anything like it; it’s unique. At first I used all the above words and many unprintable ones to describe it, often at the top of my voice and sometimes through my teeth, hissing in frustration. But with time I gradually found other words for Dark Souls; reward, respect, learn, skill, elation, win, gratifying, gain, reach, advance, make headway, satisfying, enjoy, rise, and earn it! Find out how Dark Souls beat me down, tore me a new one, and then slowly built me back up and won me over… after the jump.