American author Tom Clancy has penned many a spy novel and since the late 90s lent his name to a range of video game sneak-em-ups including the Rainbow Six, Ghost Recon, and Splinter Cell series. His involvement in the creation of the games may be questionable but there’s a Clancy-esque technical and tactical nature to them. It’s never been a match for my loose and free style of play, as such none of these titles have lit up my radar.
Times are a-changing though, what with the economy on the downturn and the cost of video game development reaching atmospheric levels. Publishers and developers can’t just target one segment of the market as freely as they might have in the past. To broaden its appeal, Tom Clancy’s Splinter Cell: Blacklist casts a wider net into the pool of gamer stereotypes. As a newcomer to the franchise, I decided to test the waters.